![]() ![]() SNPCs are fully possessable and can be customized in the CPTBase options menu!.SCP-096 will only un-trigger if it kills the person who looked at it, then it will have an 8 second cool down!.SCP-096 works properly when looked at by (S)NPCs and players or if he's shot!.NTF will even tell each other when they're going to blink!.Class-D Subjects can follow you and will even help you escape!.SCP-106 and SCP-173 can be contained if playing on gm_site19!.The system is automatic and doesn't require any external coding from other developers. SCP-173 can not move when seen by players or (S)NPCs.Fully working blinking system! (Only activates if SCP-173 or SCP-087-B are around).NTF can capture SCP-173 if 2 or more NTF are present!.All SCPs can be controlled with my Possessor SWEP in the CPTBase weapon tab!.You can't become infected or have side effects while wearing SCP-714!.Even includes usable SCPs that can aid you!.Class-D, Scientist, and NTF all have special AI when facing SCPs!.Each SCP was designed to replicate the lore/game as much as possible!.Full customization menu in the CPTBase tab!.Full support for the gm_site19 SCP map!.Wanna join something's faction? Use the 'Set Faction' tool included with my base! You can download this map for the full SCP:CB SNPCs experience! ![]()
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